Fenix+ 3 allows you to rotate and mirror objects on the scene. You can rotate and mirror any objects except for the background image (rotation only available import), calculation area, and fire source elements.
Rotate
To rotate an object by a specified angle, follow these steps:
- Select an object using the Selector tool.
- Specify the desired rotation angle in the Angle field on the control panel
. Positive values for a clockwise rotation, negative for counterclockwise. - Click the
button in the additional tools panel. The object will be rotated by the specified angle.
Pressing the rotation button again will rotate the object by a specified angle from the new position.
Mirror
To mirror an object, follow these steps:
-
Select an object using the Selector tool.
-
Mirror vertically by clicking the
button on the control panel or using the Ctrl + Alt + R key combination
-
Mirror horizontally by clicking the
button on the control panel or using the Ctrl + Shift + R key combination.
As a result, the application will perform the corresponding mirror reflection of the object.